Special Pilot Abilities
‘Crit’ series of Gunnery based SPAs (aka members of the ‘Order of the Golden BB’)
Maybe it’s skill, maybe it’s luck, (if you believe in that) but in any case, characters with these special abilities seem to be able to critically damage mechs more often than others.
1) Crit Adept: reroll result of 7 on crit rolls. Edge 5+, Gunnery 5+, Cannot have Unlucky cost 150
2) Crit Master: Add +1 to roll for re-rolled 7’s Edge 6+, Gunnery 7+ must have Crit Adept, Cost 150
3) Crit God: Add +1 to all crit rolls, Edge 7+, Gunnery 10+, must have Crit Master Cost 150